SamuZai
NOTvil
NOTvil

patreon


Info update 30/10/2018

Hey guys!

I have some news! I don't know, maybe you wont like it, but this is what I want my game to be.

So... I decided to integrate some gameplay elements in the AOG. 

I want to bring more life to the game.

What does it mean? 

From now the game will be divided into 2 gameplay type:

1. A Visual novel;

2. A Dynamic adventure.

As you may have understand already, you will see some changes in the adventure gameplay type.

What it will look like?

Simply, there will be possible to "walk" inside the house and interact with objects.

I'm going make same walking animations and others.

I always wanted to make something like this... and I will.

Now I'm developing the "TOP VIEW" camera gameplay.

And I hope it will look great.

I don't know really how much it will take. But I need to make a base gameplay engine.

The development process is not an easy and fast thing...

The good news is that it is made by 80% already.

Also, the next version will contain a lot of new stuff ( not only gameplay changes )

I'll try to not make the gameplay annoying and I really hope you'll like these changes.

Well, that's all for now.

I wish you a good day and see you soon!



Comments

Your project sounds very interesting in any case and I'm sure that you will handle it as well as with the gameplay feature in GRAY. I'm definitely staying highly interested and looking forward to trying out your new elements. I am also happy that your progress doesn't freeze and stays on the spot, so that you can constantly try to develop yourself further and then shine with new and interesting content. I remain very excited, what you will "conjure" us beautiful.

Mostacho


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