SamuZai
mmosurgeon
mmosurgeon

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Crosshair and Crouching Test

Building the shooter system for DHG. I'm doing this on another project so I can do experiments without worrying about making a mess or breaking stuff 

Crosshair and Crouching Test

Comments

Yes it increases accuracy. You're right there is not much use for it now, I'm just implementing it now in case it will be needed later :)

MMO Surgeon

Squat down, I have no chance to use it in the whole game. At the beginning of the game, you have to move all the time to avoid monsters. Basically, it's like playing Zombie mode of calling of duty, running around the little monster and fighting while running. There is no chance to crouch. Is crouching the same as "Left 4 Dead" to increase weapon shooting accuracy? But in close combat, you can shoot at will.

I see, thanks for the tip. I'll try to make it adjustable for the player in the future ^^

MMO Surgeon

I think it is better that H-attack's angle is adjustable, for who wants to see at various sexy angle. And blinking effects at side is dizzy.

Thanks for the input ^^ The particle sparks are the only hit indicators for now but I'll think of using decals too in the future.

MMO Surgeon

The crosshair "looks good" , but because there isn't a hit-indicator ... still cannot tell for sure the shots landed or not ( for testing the accuracy ) . ... also very difficult to test the crouching accuracy because the mobs advance fast from all sides, and giant can just 2-hit kill the character.

Frank Leo


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