Hi guys. I experimented with mixing baked(non realtime) and realtime breast physics for this model. The physics for the movements(walk and run) are realtime and for the dances are baked. I was frustrated trying to get the realtime physics to look good on dances xD. I hope you like the result. I think I will also apply this method to DHG for the dances/emotes/static animations. Thanks a lot for your support ^^
MMO Surgeon
2021-09-03 00:50:50 +0000 UTCFractavius
2021-09-02 22:32:00 +0000 UTCMMO Surgeon
2021-03-02 10:53:06 +0000 UTCFrank Leo
2021-03-02 07:54:45 +0000 UTC