Made some major changes, so you probably want to delete both materials and models folder of the previous version.
This might turn into version V1.0, I still want to play around with the textures a bit more and probably change the texture of the big Holo in the middle. After V1.0 I will probably expand the model with more rooms (bdsm, gloryhole and other things I can come up with) and finish the bottom floor (this was the original idea).
Notes:
Transparency textures now working
Doors rigged
Model split up in even more models
Some texture and shader changes
Map recommendations on the SFM Steam Workshop: SFM Map - Huge Box (there are several), Skyvoid XXXXXXL - Dark (used in image above)
How to put everything together: drag RootTransform from Elysium into the RootTransform of the other models and use default slider.