Sorry guys, my new office is still WIP so cannot make video this week.
However here is a write up of the weekly progress.
Let's get started.
Lindbergh Progress
Some progress has been made with Ghost Squad Evo by Reaver and Nezarn.
Emulator was missing some allocation hooks and also all audio things needed to be stubbed. The game uses yet another audio library that we do not emulate at the moment :(
But game boots now to splash screen but as our emulator has stack aligned in a bit weird way, lot of the SSE instructions have to be hooked and emulated.
Such as movaps, movapd (movaps xmmword ptr ss:[ebp-B8],xmm2).
Also stack size needed to be grown since this game uses over 1MB of stack...wtf?
But it is progressing nicely, hopefully soon we can also take a look at House of the Dead EX since Nezarn figured out how to patch the audio away with some stubs from Reaver.
Star Wars Improvements
Star Wars Gas now functions properly.
Also Rumble has been taken care of.
https://github.com/teknogods/TeknoParrotUI/commit/199ad692f757c5ae629250b44ccbc9ac888b6359
https://github.com/teknogods/TeknoParrotUI/commit/0cf113bf7ead641075a826c5cd1ff224de08ce88
Wiki and TeknoParrotUi game profile updates
Lot of xml and titles in wiki have been updated by RuFo_ThE_oNe, Thanks!
https://github.com/teknogods/TeknoParrotUI/commit/ce13320593eb7a0f9389cda48cd0d06597616290
https://github.com/teknogods/TeknoParrotUI/commit/e42cd40fa93858516976d2e26f4e40c9b47718a0
Also Sega Showdown finally properly boots and Lost Land Adventure inputs are nearly all mapped now as well.
Until next week, thanks you all :)
NateMac00
2019-12-03 13:57:53 +0000 UTCBen GH
2019-12-01 20:02:32 +0000 UTCT800
2019-12-01 03:25:40 +0000 UTCPovilas Staniulis
2019-11-26 17:06:55 +0000 UTCa7mag3ddon
2019-11-26 11:33:23 +0000 UTC