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March 15th Amai Progress Report

Amai's Befriend/Betray elimination method is 100% finished! No further work needs to be done on it.

The Befriend/Betray elimination method is one of the most elaborate elimination methods, requiring more assets, time, and work than almost anything else in the rival's week, with the exception of the 15+ Senpai interaction events.

The Befriend/Betray content that is now fully functional is:

Return of Visual Novel Cutscenes

The final item on the list above is probably not something you were expecting - the return of "visual novel"-style cutscenes. Long-term fans of the game may remember that, once upon a time, I planned to tell the entire game's story through visual novel cutscenes, and uploaded a few examples to YouTube.

Now that the inclusion of animated cutscenes / voice acting is no longer a guarantee, I've decided to depict the Befriend/Betray event in the format of a visual novel rather than a elaborate cutscene.

(It took 2 weeks to fully implement Osana's Befriend/Betray cutscene, but it only took 1 day to get this visual novel cutscene functional. Making time-saving decisions like this will help the remaining rivals get implemented in a reasonable span of time.)

Other Amai Progress

Even though the Befriend/Betray elimination method has dominated this blog post so far, it actually didn't dominate the past 2 weeks. The majority of the past 14 days were actually spent on other aspects of Amai's week:

Miscellaneous Amai Details

Aside from everything mentioned above, I also did a lot of small, miscellaneous things that might not be significant, but may be appreciated by members of the community who appreciate it when a developer pays attention to details:

Delivery of New Assets

Amai's events will require the creation of completely new 3D assets that the game didn't have before. I've already requested and received the assets I'll need for these events - you can find renders for some of these assets in the gallery above. I'm extremely happy with the 3D artists that I'm currently working with, and I hope that I'll be working with them for a long time to come!

Amai Release Date Estimate

I have an estimate for when Amai will be finished!

...however, I will not be announcing that estimate, neither publicly nor privately. If my calculations turn out to be inaccurate, and Amai will be in development for longer than I've estimated, there could be a strong negative reaction from people who are disappointed that they have to wait longer than anticipated. To avoid this outcome, I'd rather just not make any kind of announcements about my estimate at all until I'm about 1 or 2 weeks away from her release.

Privately, I will aim for a specific deadline, plan my schedule accordingly, and hold myself to it. Publicly, I will not be announcing anything, because I feel that nothing good would come from doing so. I hope that you can understand my reasoning.

In Closing

Progress on Amai has been moving along at a slightly slower pace than I had initially expected, but I'm still making a lot of tangible, measurable, demonstrable progress every day, and I'm eagerly anticipating the day I can unveil all of it to the world!

Thank you very much for continuing to support the development of Yandere Simulator!

March 15th Amai Progress Report March 15th Amai Progress Report March 15th Amai Progress Report March 15th Amai Progress Report March 15th Amai Progress Report March 15th Amai Progress Report March 15th Amai Progress Report March 15th Amai Progress Report

Comments

I want to eat the 3d models lol, like the cake, it looks so yummy XD

Sims4Kiwi

Asu - running shoes , Osoro - Bandages. megami is tough though

Sim

Asu could have different sports related ones like a basketball bracelet for example. Osoro I would suggest cockatiel themed ones, and Megami could possibly have a crown design or maybe something similar to the ribbons on her stockings and gloves.

Devin Scalise

For *most* of the rivals, it'll be relatively simple... Kizana - Roses Oka - Spiders Muja - Pink hearts Mida - Anything with lace Hanako - Rabbits It's tough to come up with ideas for Asu / Osoro / Megami, though...

YandereDev

Have you had any ideas for the other rivals' "symbols"? (for example, for the phone charms/jewellery given by suitors) I really liked Osana's cat charm as it was very symbolic of her character as a whole (having the connotations of having two sides to her personality), as well as showing that she's not just a one-dimensional character! however amai's feels a little less deep compared to that...

teddybabie

discord.gg/yandere - but I see someone with the name "Nativemobboss" in the Discord server, so I presume that you've already found it.

YandereDev

Hey, where is the discord?

NativeMobBoss

Amai's events won't be duplicates of Osana's events. She won't even have a "making food for Senpai" event, since Osana already has an event like that. "Borrowing an object from Senpai," "Taking a photo for Senpai," "Taking a nap before date with Senpai," "Editing a conversation about Senpai," are all concepts that won't be re-used (or, like, any future rivals) since I don't want any rivals to feel identical, like in 1980s Mode.

YandereDev

Will it be a different story or same as osana when it comes to cutscenes/events

Andreas Christou

It's a valid suggestion. I've considered something similar to it in the past. However, at this point in time, it is extremely rare for me to consider adding any more new features to the game. I really want to finish the game and move on to other projects, so I do not want to plan any new additions that would significantly extend the length of time that the game must be in development for.

YandereDev

I have a suggestion Yandev, in the upcoming weeks of the game, Ayano could have class in different rooms, like the chemistry lab, Art room and computer lab. thus showing a cutsene of Ayano listening to her rival's conversations with another student or senpai.

Luis

thank you for answering!

willtaylxrr

All rivals will have a unique elimination method that only applies to them, although it won't necessarily be their canon elimination method.

YandereDev

i have a really random question about all the rivals; will they all have a unique elimination that isn’t canon? like for example if hanako’s canon elimination was match making would she still have a unique death?

willtaylxrr

I'm very proud of you, Dev! I can already tell that Amai is gonna be an awesome and unique rival due to the previews to to mention the assets look beautiful! Also, it's really admirable that you still work very hard throughout these couple of years to satisfy your fans 💙 take care YandereDev

Rose

The plan is for all Befriend/Betray cutscenes to take place in Ayano's home before school.

YandereDev

Nope.

YandereDev

If Amai is getting the visual novel style cutscenes, diary, etc, are you going to rework Osana so she also has these features?

SepiaStar

It's a small detail but I'm glad that Amai doesn't have her apron on during the cut-scene, just goes to show some accessories are worn only during school hours. Not that it's important to the plot (unless it is) but will all befriend/betray cut-scenes in Ayano's home be before school? I can imagine some rivals being too busy before school to be able to meet, although their after-school schedule would be wide open.

RedstoneMCPC

Valid suggestion. I can consider it, but I can't promise it.

YandereDev

I had a thought recently when playing 1980’s mode. Since Chigusa is canonically matchmade, that makes Etsuji a more important character. Do you think sometime in the future he would maybe get a unique task? I know now isn’t a good time because of Amai but later on I mean.

Devin Scalise

The Senpai Interaction Events are designed and have had all of their dialogue written, but only 5/15 of them have been scripted. Currently, none of them feature any voice acting. I don't need any voice lines in order to implement them; voice acting could, theoretically, just be added later.

YandereDev

i have a question if all her senpai interactions are done does that mean all that’s left is the voice acting for them to be done and do you have a voice actor for senpai and ayano yet

Dominique Desjardins

Let's gooo

Skuld

good work, dev!! this all looks super interesting, i hadn't even thought about amai's phone charm or diary - little details like that always make the character, i think :))

teddybabie

Awesome progress, dev! Keep up the good work!

tab4

Cant wait for 1-2 weeks haha yay good job

Yakov Bartholomew


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