Have your players already defeated the Vampire guarding Whelm or have they chosen to go down one of these paths instead, one that leads to the Legendary Trident Wave and one that leads to the Soul-Eating Sword Blackrazor. Your players will have to face a slew of sea creatures, avoid being boiled alive, use their wits to survive dastardly traps, and defeat a powerful Oni if they ever hope to claim these Weapons!
Should they be able to achieve this all, they may still fall to the might of Keraptis' lieutenants when attempting to leave, but if they do, they'll have one final test, deciding to return the weapons...or keep them for themselves!
Without further ado:
Google Docs Notes for White Plume Mountain Part 2: DM Notes
Link to: White Plume Mountain Playlist
Download The AAA Collection below!
Included in The AAA Collection is:
A Word document with all my notes including links to music tracks for ambiance and fights
Special PDF for all encounters. This includes the enemy stat blocks organized neatly along with an initiative tracker and a spot to mark HP
As always, If you see something you think I can improve, add, change, etc. please let me know.
Cheers,
Advent
Credits:
Art: Mike Schley
Adventure: WotC
Lead Prep Writers: Nyx & Advent
Prep Editors: Advent & Korra