White Plume Mountain is an absolute classic Adventure for level 8 players; one that has been talked about for years and has been redone time and again. Heck, It was even ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004. This is the perfect Adventure for those of you who are looking for a bit of combat and a whole lot of puzzle!
Three magical weapons have been stolen recently. Clues in the form of a poem lead those in power to believe the weapons have been brought to a volcano which was once the hideout of a powerful wizard named Keraptis. These are no mere magical weapons, but sentient artifacts. Can your players survive the perils of White Plume Mountain and retrieve them!?
Without further ado:
Google Docs Notes for White Plume Mountain: DM Notes
Link to: White Plume Mountain Playlist
Link to: The AAA Collection
Included in The AAA Collection is:
Downloadable copy of DM Notes, including links to music tracks for ambiance and fights
Special PDF for all encounters. This includes the enemy stat blocks organized neatly along with an initiative tracker and a spot to mark HP
Spellsheets for all relevant encounters
Note from Krepatis and Hiring Letter Handouts
Custom Battle Maps (Credits: Athernum, Jon Pintar, and UncleKruppe)
As always, If you see something you think I can improve, add, change, etc. please let me know.
Cheers,
Advent
Credits:
Art: Jason Thompson
Adventure: WoTC
Lead Prep Writers: Nyx & Advent
Prep Editors: Advent & Moon